科技職缺
職缺列表
[Summer 2027] Software Engineer Intern
12-week summer software engineering internship at Roblox where you'll take end-to-end ownership of a production project spanning distributed systems, 3D rendering, ML frameworks, LLMs, and real-time communication, with dedicated mentorship and cross-functional collaboration.
Senior Software Engineer - Studio Tools
Senior engineer on Roblox's Builder Tools team building interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative 3D IDE used by hundreds of thousands of game developers. Core stack: C++ with modern UI frameworks (React, Cocoa, WPF).
Software Engineer, User Frameworks
Software Engineer on Roblox's User Frameworks team, building reusable UI components and the Foundation Design System used across Roblox's product experiences. Core stack: React, TypeScript/JavaScript, Lua, with focus on accessibility, performance, and AI-assisted workflows.
Software Engineer, Communications
Backend engineer on Roblox's Communications team building and scaling real-time chat infrastructure and ML-driven safety detection systems for tens of millions of concurrent users, working across backend services, data pipelines, and policy enforcement.
Senior Software Engineer - Consoles
Senior engineer on Roblox's Consoles team building the PlayStation and Xbox client experience used by millions of players, leading complex C++ client work end-to-end and partnering with product, design, and platform teams.
Engineering Manager, Machine Learning Infrastructure, Ads
Lead a team of ML infrastructure engineers at Roblox building large-scale, reliable systems for model training, feature engineering, and inference that power the ads business across hundreds of billions of engagements.
Senior Machine Learning Engineering Manager, Text Safety
Lead and grow a team of ML engineers building large-scale LLM-based systems to detect and moderate harmful text content (chat, comments, usernames, game descriptions) across Roblox's platform at massive scale.
Software Engineer, Foundation AI
Build infrastructure that runs autonomous AI agents at Roblox scale, supporting millions of creators and thousands of engineers. Hands-on systems work using Go, Python, or Rust on agentic and distributed infrastructure.
Senior Director of Engineering, Generative AI
Senior Director leading the Applied AI organization inside Roblox Build, the generative 3D creation platform. Owns the full applied AI stack including model strategy/routing, fine-tuning, CodeGen for Luau, 3D LayoutGen, and feedback loops at Roblox scale.
[신작팀] 게임 Product Owner
Game Product Owner at Bagelcode, a global mobile gaming company. Manages KPIs (revenue, retention) for mobile casual games, designs monetization (pricing, in-game promos), runs A/B tests, and analyzes market/competitor data, using AI tools like Claude Code and Codex.