Design Engineer (Senior / Staff / Principal)
You will own consumer UI across a mobile app and web surfaces inside a VR app. You will take ideas from sketches through Figma and production React, build onboarding, profiles, discovery, social, chat, and spectating experiences, create a Figma and code design system, optimize performance, instrument events, run tests, and improve activation, retention, engagement, and sharing.
Responsibilities
- Take ambiguous ideas and player feedback from sketches through Figma to production React
- Build onboarding, identity and profile, discovery, invites and sharing, chat, and spectating surfaces
- Build user experiences that drive feedback loops for AI systems
- Identify high-leverage problems, write the plan, make decisions, and deliver
- Create a design system in Figma and code with components, tokens, and patterns
- Meet performance targets for startup time and smooth interactions across mobile and VR
- Instrument events, run lightweight tests, ship weekly iterations, and improve activation, retention, engagement, and sharing
Requirements
- 3–6+ years building consumer web products
- Portfolio demonstrating ownership of both design and implementation
- Experience shipping mainstream consumer UX
- Experience building or optimizing viral loops, invites, referrals, sharing, UGC, social graphs, discovery, or feed surfaces
- Strong React and TypeScript skills
- Knowledge of modern HTML and CSS
- Knowledge of responsive design, animation, and accessibility
- Experience with profiling, code-splitting, asset strategy, caching, and CDN
- Ability to define problems, propose solutions, and ship
- Familiarity designing immersive or game-adjacent products
Benefits
- Equity
- Medical benefits
- Dental benefits
- Vision benefits
- 401k retirement plan with matching