Design Engineer (Senior / Staff / Principal)

You will own consumer UI across a mobile app and web surfaces inside a VR app. You will take ideas from sketches through Figma and production React, build onboarding, profiles, discovery, social, chat, and spectating experiences, create a Figma and code design system, optimize performance, instrument events, run tests, and improve activation, retention, engagement, and sharing.

Responsibilities

  • Take ambiguous ideas and player feedback from sketches through Figma to production React
  • Build onboarding, identity and profile, discovery, invites and sharing, chat, and spectating surfaces
  • Build user experiences that drive feedback loops for AI systems
  • Identify high-leverage problems, write the plan, make decisions, and deliver
  • Create a design system in Figma and code with components, tokens, and patterns
  • Meet performance targets for startup time and smooth interactions across mobile and VR
  • Instrument events, run lightweight tests, ship weekly iterations, and improve activation, retention, engagement, and sharing

Requirements

  • 3–6+ years building consumer web products
  • Portfolio demonstrating ownership of both design and implementation
  • Experience shipping mainstream consumer UX
  • Experience building or optimizing viral loops, invites, referrals, sharing, UGC, social graphs, discovery, or feed surfaces
  • Strong React and TypeScript skills
  • Knowledge of modern HTML and CSS
  • Knowledge of responsive design, animation, and accessibility
  • Experience with profiling, code-splitting, asset strategy, caching, and CDN
  • Ability to define problems, propose solutions, and ship
  • Familiarity designing immersive or game-adjacent products

Benefits

  • Equity
  • Medical benefits
  • Dental benefits
  • Vision benefits
  • 401k retirement plan with matching

See also

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