Lead Game UX/UI Designer

Summary

We are seeking a highly skilled and experienced Lead Game UI/UX Designer to join our dynamic team. As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually appealing user interfaces that enhance the overall player experience. You will have a direct impact on how players interact with our games, ensuring that our interfaces are both functional and aesthetically pleasing.

Core Responsibilities

  • Influence overall UI art styles and creative direction through your work.
  • Create and implement UI artwork within defined look & feel.
  • Design and implement user interfaces that are intuitive, responsive, and visually engaging.
  • Create vector artwork, iconography, and export rasterized assets that are high quality and optimized for the game.
  • Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements.
  • Create wireframes, prototypes, and mockups to communicate design concepts.
  • Conduct user testing and gather feedback to refine UI/UX designs.
  • Ensure consistency and adherence to UI/UX best practices across the game.
  • Optimize UI for different platforms, including PC, consoles, and mobile devices.
  • Stay up-to-date with industry trends and incorporate new techniques into your work.

Core Qualifications

  • 7+ years of experience in UI/UX design within the video game industry.
  • Proficiency in design tools such as Adobe XD, Sketch, Figma, or similar.
  • Experience implementing UI/UX in Unreal.
  • Strong understanding of user-centered design principles.
  • Experience with responsive design and adaptive layouts.
  • Ability to work collaboratively in a fast-paced environment.
  • Strong portfolio showcasing previous UI/UX design work in games.
  • Possess a strong graphic design background and/or understanding of design principles.
  • A strong understanding of systems design, UI style, layout, and 2D fundamentals.

Plus if...

  • Experience with motion graphics and animation for UI elements.
  • Knowledge of front-end development languages (HTML, CSS, JavaScript).
  • Previous work on AAA titles or high-profile indie games.

Description

  • Full-time job with benefits.
  • Role is on-site in Santa Monica, CA.
  • Office is located near downtown Santa Monica – near metro and freeway.

The base pay range for this position is $150,000 to $190,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.

What this application asks

greenhouse

First Name, Last Name, Email, Phone, Resume/CV, Cover Letter

  • Website or portfolio link
  • Work samples upload · optional
  • LinkedIn Profile optional
  • Are you lawfully authorized to work in the United States? choose one
  • Are you located in the Los Angeles area? choose one
  • If you answered no to the above question, are you open to relocating to the Los Angeles area? choose one
  • Are you willing to come into the Santa Monica studio 5 days/week? choose one
  • Which engines do you have experience with? choose any
  • How many games have you shipped?

See also

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