Project Manager

Hi to everyone reading this!

We’re currently looking for a Project Manager to join our team in a full-time collaboration format.

About us:
At Mind Studios Games, our main goal is to create games that look and feel modern, comfortable, and aesthetically pleasing.

Our achievements:

  • 13 years in the IT market;
  • Offices in Dnipro, Kyiv, and Vienna;
  • Over 90 professionals on our team.

What we offer:

  • work in a professional team building innovative products;
  • support for your growth: regular performance reviews, assessments & personal development plans;
  • education budget tailored to your skills and experience;
  • flexibility: work remotely or from one of our offices;
  • paid vacations and sick leaves;
  • transparency: monthly company updates.

In this role, you will:

  • manage mobile and PC game development projects;
  • communicate with clients, gather requirements, clarify priorities;
  • build and maintain project documentation;
  • plan sprints, manage deadlines, track progress;
  • contribute to roadmap planning and feature prioritization based on business and product goals;
  • coordinate the work of developers, designers, artists, QA;
  • handle scope changes and negotiate trade-offs with clients and stakeholders;
  • provide regular status updates and progress reports to clients and internal stakeholders;
  • ensure smooth delivery across development and release cycles;
  • oversee release management: upload builds to App Store and Google Play, set up in-app purchases, connect ad networks, prepare store listings (metadata, screenshots, descriptions).

What is important to join us:

  • 1,5+ years of experience as a Project Manager or Producer in GameDev;
  • gaming experience (PC/Mobile);
  • solid understanding of the game development lifecycle (from concept to release and LiveOps);
  • experience with both predictive and adaptive methodologies;
  • experience collaborating closely with Game Designers and participating in feature planning or game design discussions;
  • hands-on experience with Jira, Confluence or similar tools;
  • ability to manage multiple tasks and priorities under tight deadlines
  • basic understanding of technical processes in game development;
  • strong communication, stakeholder management, and negotiation skills;
  • upper-Intermediate English level (written and spoken).

It’s great if you additionally have:

  • knowledge of analytics tools and data-driven decision making;
  • understanding of game KPIs;
  • previous experience as a Game Designer or Producer;
  • experience identifying upsell opportunities and contributing to product strategy;
  • experience with LiveOps / in-game events;
  • CAPM, PMP or other PM certifications.

About stages:
1st stage: pre-interview with a recruiter;
2nd stage: interview with Team Lead and People Ops;
3rd stage: english test;
4th stage: offer.

What makes us different from others?
We are focused on results, not only on processes, although we make sure there is no mess.
You are going to have a solid influence on the product and its future strategy.
We build products for users, not for clients, and sometimes it is OK to say a reasoned “No” to the customer.

See also

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