Senior Software Engineer, Generative AI, Gaming

Summary

Senior engineer on Google's Gaming team building generative AI for game asset creation and automated playtesting. Day-to-day work involves diffusion transformer models, model distillation/fine-tuning, multi-agent frameworks, reward models, 2D sprite and 3D mesh generation, real-time render loop integration, and physical-reasoning evaluation suites.

- Apply distillation for sprite generation - Build diffusion transformer models - Build real time render loop integrations - Deploy autonomous multi agent frameworks - Design evaluation suites - Design reward models - Develop multi agent playtesting frameworks - Develop rapid iteration generative models - Fine tune models for physical reasoning - Generate 2D sprites - Generate 3D meshes - Simulate playthroughs - Validate objective playability - Verify boundary constraints - Verify physical logic

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